|-------| |-------| |-------|
| | | | | | |
|---O | |---O | | O |
| | | | | |
|-------| |-------| |-------|
A B C
|-------| |-------| |-------|
| | | | | |
| O | | O | | O |
| | | | | | | | |
|-------| |-------| |-------|
D E F
|-------| |-------| |-------|
| | | | | |
| O | | O---| | O |
| | | | | | | |
|-------| |-------| |-------|
G H I
(Figure 1)
There are nine clocks in a 3*3 array (figure 1). The goal is to return all the dials to 12 o'clock with as few moves as possible. There are nine different allowed ways to turn the dials on the clocks. Each such way is called a move. Select for each move a number 1 to 9. That number will turn the dials 90' (degrees) clockwise on those clocks which are affected according to figure 2 below.
Move Affected clocks
1 ABDE
2 ABC
3 BCEF
4 ADG
5 BDEFH
6 CFI
7 DEGH
8 GHI
9 EFHI
(Figure 2)